Zynga founder Mark Pincus is leaving his role as chief product officer at the mobile gaming company and relinquishing his last link to the company’s day-to-day operations.
The news came as Zynga announced mixed first-quarter earnings. The company reported a loss of $0.01 per share, in line with expectations, and revenue of $161 million that beat estimates.
Zynga shares rose 5% in after-hours trading.
See also: 10 Nearly Impossible Mobile Games
Along with the company’s earnings release, Zynga announced that founder Marc Pincus would be stepping down from any operational duties and ceding his chief product officer title today. The company said that Pincus, who started the social gaming company in 2007, will remain Chairman of the Board. Read More
This afternoon following the bell, Zynga reported its calendar first-quarter financial performance including revenue of $168 million, bookings (non-GAAP) of $161 million, and earnings per share of -$0.01 (non-GAAP). Analysts had expected the company to report top line of $164 million, and a single cent per-share loss. That revenue figure is a decline of 36 percent from the year-ago quarter. The… Read More
Today after the bell, Zynga announced that its CFO and CAO Mark Vranesh will depart the firm after six years, and that David Lee will assume both roles effective April 14. Vranesh will help out for a month to, in the words of Zynga, “ensure a seamless transition.” Read More
Unity and Applifier, the Kontagent and Playhaven merger, Zynga’s half-billion dollar deal to buy NaturalMotion, Kabam and Phoenix Age. A nice, little consolidation wave is floating through the gaming industry after a relatively quiet year for acquisitions among companies in the U.S. and Europe. What’s changed? It depends on which part of the industry you’re looking at. Half of… Read More
Charles Forman didn’t think Zynga would actually buy his company. OMGPOP had fielded “a lot” of acquisition offers and investment opportunities before talks with Zynga approached their final stages.
“It was a stressful time because deals fall apart, deals fall through,” Forman recalled to Mashable last month in an interview for a larger story about founders following up successful startups. “I was just certain that the deal was going to fall through.”
But on March 21, 2012, Zynga announced that it had acquired OMGPOP, “makers of the popular cultural hit mobile game, Draw Something.” The price tag for the deal was reported to be around $200 million. Forman had already moved on to a new startup by that point, though he remained on OMGPOP’s board and personally gained tens of millions of dollars from the deal. Read more…
YoVille Gets A Stay Of Execution As Game Acquisition Talks Between Big Viking Games And Zynga Continue
Popular casual social game YoVille, which has a dedicated following of players despite having long since passed its peak in terms of popularity, gets a stay of execution today as Zynga has informed players it won’t be closing March 31 as previously announced. Instead, it will remain open with no new closure date announced, as talks between Zynga and Big Viking Games, the company looking to… Read More
Under fresh leadership from new CEO Don Mattrick, Zynga has gone back to the drawing board on some of its biggest money-makers. Today, the company is unveiling upcoming revamped versions of Zynga Poker and Words With Friends along with a brand-new mobile-first version of its biggest hit FarmVille. It’s a critical time for Zynga, which is trying to revive momentum after losing out on mobile… Read More
Though only mentioned twice in King’s 108,000-word filing with the SEC, there’s one name that haunts the prospect of the company’s IPO: Zynga.
As soon as King’s filing hit SEC.gov, journalists and analysts were angling to draw a comparison with the maker of FarmVille, whose fortunes had reversed dramatically since Zynga went public in late 2011
Zynga provides a reasonable parallel with King. In addition to being one of a handful of recognizable names in the mobile gaming segment, the company had pursued a similar mission: To create an assembly line of hit games. Read more…
The folks at Zynga are out with their third annual Words With Friends Valentine’s Day survey, and have shared a handful of fun stats concerning the likes – and dislikes – of more than 11,300 players. If you’ve ever wished you knew more about the mystery gamers on the other side of the Words With Friends virtual game board, now’s your chance.
Centered around a Valentine’s theme, the third annual survey showcases “players’ passion for word rivalry, penchant for smooth talkers, and preferences for expressing their love,” according to a press release that recently reached our inbox. Out of 11,317 respondents, 63% noted that they “thrive on competition with their partner,” and almost one-third admitted to throwing a match on purpose when playing a game of Words With Friends against a loved one, according to the survey. Read more…